Android 2 x only supports 1 touch event at once no multi touch.
Check touching floor phaser.
Touching phaser types physics arcade arcadebodycollision whether this body is colliding with a body or static body and in which direction.
Get the source and assets for every phaser example from the phaser examples github repository.
This will set you up with a nice structure to start building html5 mobile games with phaser.
In your phaser states you may have an update method that.
A fast free and fun open source framework for canvas and webgl powered browser games.
Before we get into collisions it s important to understand the role of the update method.
These docs are for phaser 2 6 2 phaser 3 docs can be found on github pages.
In a collision where both bodies have zero velocity embedded will be set instead.
The phaser sandbox allows you to code games in your browser without having to download or install anything.
Set hit area from game object.
An object containing touching results.
Desktop and mobile html5 game framework.
Built in touch mouse events of phaser.
Phaser touch handles touch events with your game.
We check the variable hitplatform just to make sure the player did actually collide with the floor and not anything else.
Desktop and mobile html5 game framework.
However we also test if the player is touching the floor otherwise they could jump while in mid air.
You should not normally access this class directly but instead use a phaser pointer object which normalises all game input for you.
Touching up true means the collision happened to the top of this body for example.
With literally hundreds of pieces of source code this is an invaluable resource to have available locally.
For more phaser tutorials you can also check out the games category on the blog.
If true the body will check itself against the sprite getbounds dimensions and adjust its width and height accordingly.
A fast free and fun open source framework for canvas and webgl powered browser games.